In Nvidia Opengl Sdk 10's render to 3d texture demo, they use an fbo to render to a slice of 3d texture.But I also notice that many algorithms also render to 3d texture as a who…
16 years, 2 months ago
In Nvidia Opengl Sdk 10's render to 3d texture demo, they use an fbo to render to a slice of 3d texture.But I also notice that many algorithms also render to 3d texture as a who…
16 years, 2 months ago
I'm trying to understand Nvidia SDK 10 Code Sample: Smoke.The Method is contained in GPU Gems 2 Chapter 30.In rendering the Cube,the author firsted rendered the back face,and th…
16 years, 3 months ago
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