15 years, 9 months ago
Highlights
Quote:But "change terrain" is a unit command.No, not really. Perhaps I didn't make it clear enough in my initial post: specifying the target heightmap and assigning "worker" uni…
15 years, 9 months ago
15 years, 9 months ago
Hi,This is a more conceptual, thinking-out-loud question than a technical one. I have a 3D heightmapped terrain as part of a multiplayer RTS that I would like to terraform…
15 years, 9 months ago
Hi,I found previous mention of this issue in a previous thread, but no resolution was posted, so I thought I'd throw it out there for another try...I've recently disabled MSVC l…
16 years, 2 months ago
Hi all,I've spent the last couple of days reading up on VBOs and I've run into a wall implementing them: namely, they're not rendering. At all.I'm working with C plus plus…
16 years, 2 months ago
Latest Activity
See all in DiscussionsQuote:But "change terrain" is a unit command.No, not really. Perhaps I didn't make it clear enough in my initial post: …
15 years, 9 months ago
Quote:How persistent is your game? Does it support late joiners?It's not something that's crossed my mind; I don't see what …
15 years, 9 months ago
Hi,This is a more conceptual, thinking-out-loud question than a technical one. I have a 3D heightmapped terrain as part of …
15 years, 9 months ago