16 years, 2 months ago
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Thanks for the reply. From your explanation I think I am somewhat trying to do it like you explained above but in a totally roundabout way.The 2D array you suggest is what I ass…
16 years, 2 months ago
16 years, 2 months ago
Right this is going to be a reasonably long post but please bare with me. I'm attempting to create a Rubik's Cube clone consisting of 8 different cube models - 2x2x2. I don't no…
16 years, 2 months ago
Right, for reference I'm making a game similar to Tetris but for the life of me, I can't seem to get this to work. Basically I have set up a grid class for the game, with a tile…
16 years, 2 months ago
Thanks for the reply; this code deals with the collision detection.//for each tile on the board x axis for (int b = 0; b < 10; b++) { //for each tile on the board y axis…
16 years, 2 months ago
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See all in DiscussionsRight this is going to be a reasonably long post but please bare with me. I'm attempting to create a …
16 years, 2 months ago
Thanks for the reply. From your explanation I think I am somewhat trying to do it like you explained above …
16 years, 2 months ago
Thanks for the reply; this code deals with the collision detection.//for each tile on the board x axis for (int …
16 years, 2 months ago