[color=#000000][font=verdana, arial, helvetica, sans-serif]Currently, I run the game and position the weapon so the its aimed perfectly and save that position in a Vector3. This…
14 years, 7 months ago
[color=#000000][font=verdana, arial, helvetica, sans-serif]Currently, I run the game and position the weapon so the its aimed perfectly and save that position in a Vector3. This…
14 years, 7 months ago
15 years, 2 months ago
I am not that good with XNA. How does depth buffers work? I Googled it but couldn't find any useful tutorials.
15 years, 2 months ago
15 years, 4 months ago
P.S: I am working on a 2d point and click adventure game. See my other thread. I've got an image and an alpha mask. How can I use the alpha mask for that image? I've tri…
15 years, 2 months ago
I am interested in making a 2D point-and-click game but I am confused. How is the scene set up graphically and programitically? (I'm a programmer) Here's my take: So I&#…
15 years, 2 months ago
[color=#000000][font=verdana, arial, helvetica, sans-serif]Currently, I run the game and position the weapon so the its aimed perfectly and save that …
14 years, 7 months ago
P.S: I am working on a 2d point and click adventure game. See my other thread. I've got an image …
15 years, 2 months ago
I am not that good with XNA. How does depth buffers work? I Googled it but couldn't find any useful …
15 years, 2 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more