11 years, 2 months ago
Highlights
Community contributions featuredPretty awesome talk by Andreas Fredriksson from Insomniac Games: https://deplinenoise.wordpress.com/2015/03/06/slides-simd-at-insomniac-games-gdc-2015/ I highly recommend…
11 years, 2 months ago
11 years, 2 months ago
I started a thread a few months back after Sony's reveal of the PS4, which you can find at http://www.gamedev.net/topic/639144-sony-and-the-ps4-im-impressed-your-thoughts/. …
13 years, 4 months ago
If you really want to use those vector instructions and be guaranteed that they are being used, you need to use intrinsics. The auto-vectorization provided by compilers,…
11 years, 2 months ago
11 years, 3 months ago
Latest Activity
See all in DiscussionsPretty awesome talk by Andreas Fredriksson from Insomniac Games: https://deplinenoise.wordpress.com/2015/03/06/slides-simd-at-insomniac-games-gdc-2015/ I highly recommend it.
11 years, 2 months ago
If you really want to use those vector instructions and be guaranteed that they are being used, you need to …
11 years, 2 months ago
I'm generating all of my mesh data procedurally and I'm by necessity dealing with either islands or holes. The reasons …
11 years, 3 months ago