Hi Cg Gurus :) I'm looking for interesting papers in the field of Character Animation Synthesis for an assignment at my university. The course is about writing a short st…
10 years, 11 months ago
Hi Cg Gurus :) I'm looking for interesting papers in the field of Character Animation Synthesis for an assignment at my university. The course is about writing a short st…
10 years, 11 months ago
11 years, 7 months ago
11 years, 7 months ago
For the shadow acne, try culling the front faces when rendering your shadow map (if you're not already. I didn't see it in your code, but I'm not terribly familiar with directx.…
11 years, 7 months ago
Suppose i have a model with given vertex colors and a texture parameterization. i then render all faces of the model to a texturemap with interpolated vertex colors. this result…
11 years, 8 months ago
This is a demo we did for a realtime rendering course at university I'd appreciate any feedback :)
11 years, 8 months ago
Hi Cg Gurus :) I'm looking for interesting papers in the field of Character Animation Synthesis for an assignment …
10 years, 11 months ago
For the shadow acne, try culling the front faces when rendering your shadow map (if you're not already. I didn't …
11 years, 7 months ago
vec3 normal = normalize(transpose(inverse(mat3(u_modelMat))) * texture2D(tNormals, fragTexCoord0.xy).rgb); this has to be done in the geometry pass, your lighting pass does …
11 years, 7 months ago
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