16 years ago
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I've come back to this problem, and here is what I've done so far. Let me know if you have any ways to improve it. void vrsqrt(float* __x, float* __outrsqrt){ __m128 x = _mm_set…
16 years ago
16 years, 1 month ago
Hi. I've been working on a 3d rendering engine in my free time, and one of the things I've been trying to optimize lately is the inverse square root function. I'll pos…
16 years, 1 month ago
One of the major uses would be normalizing vectors, which is performed by dividing components of vectors by the square root of the sum of the squares of their components.
16 years, 1 month ago
16 years, 1 month ago
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See all in DiscussionsI've come back to this problem, and here is what I've done so far. Let me know if you have …
16 years ago
One of the major uses would be normalizing vectors, which is performed by dividing components of vectors by the square …
16 years, 1 month ago
I'm working on trying both approaches at the moment. The first one is giving me a compiler error:error: request for …
16 years, 1 month ago