12 years, 9 months ago
Highlights
So just keep all he graphics operations on the gpu, got it. Is there a good, cross-platform, well documented method that most people use? Are there tutorials or examples of this…
12 years, 9 months ago
12 years, 9 months ago
12 years, 9 months ago
I know this is a simple question, but one I've always been looking for a solution for. class MAP { Scene scene; &nb…
12 years, 8 months ago
I'm working with openGL, and I want to know which is the best method of directly accessing information in the frambuffer. I want to be able to read the pixels being displayed on…
12 years, 9 months ago
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See all in DiscussionsI know this is a simple question, but one I've always been looking for a solution for. class MAP …
12 years, 8 months ago
So just keep all he graphics operations on the gpu, got it. Is there a good, cross-platform, well documented method …
12 years, 9 months ago
Also, if anyone has any pointers about what operations can be performed the fastest, and any additional information about per-pixel …
12 years, 9 months ago