13 years, 8 months ago
Highlights
iedoc - first of all, that makes a lot of sense. Thanks for that information. That being said though, how is the render loop in another thread suppose to look like then? Assumin…
13 years, 8 months ago
13 years, 8 months ago
Hi guys. I'm trying to make a simple game loop, where the usual window message pump is in the initial thread, while the directx rendering is at another thread. &nb…
13 years, 8 months ago
I'm working on a project of mine, using D3D11 C++, and from some reason I keep getting the warning that an index buffer has not enough space. I'm afraid the code is not…
13 years, 10 months ago
I have been reading the document ( www.merl.com/papers/docs/TR97-05.pdf ) and implement it. I have almost succeeded, however I am having a few troubles with the EF/FF states; I…
14 years, 9 months ago
Latest Activity
See all in Discussionsiedoc - first of all, that makes a lot of sense. Thanks for that information. That being said though, how …
13 years, 8 months ago
iedoc - thanks for your reply. I was wondering though, what makes the message loop lock the screen? I …
13 years, 8 months ago
Hi guys. I'm trying to make a simple game loop, where the usual window message pump is in …
13 years, 8 months ago