16 years, 1 month ago
Highlights
Ok, I figured out, in fact I have: line 3: modelview1=modelView*invT1*R1*T1line 5: modelView2=modelView1*T2line 10: modelView3=modelView1*invT2*R2*T2line 12: modelView4=modelVie…
16 years, 1 month ago
16 years, 1 month ago
Hy pals. Ok, I thought that I had learnt the basics about how to set my sources of light and so on. But unfortunately I have noticed that the objects in my scenario do not…
16 years ago
Hi guys, as a newby I am again with a new and fool question :-)). This time is about lighting and materials. I have seen that:1) Each source of light is (or can be) environmenta…
16 years ago
Hey, I'm pretty new to OpenGL still, and I have a simple question... Could someone explains me how modelview matrix acts in order to convert object coordinates to eye coordinates?
16 years, 1 month ago
Latest Activity
See all in DiscussionsHy pals. Ok, I thought that I had learnt the basics about how to set my sources of light and …
16 years ago
Hi guys, as a newby I am again with a new and fool question :-)). This time is about lighting …
16 years ago
Ok, I figured out, in fact I have: line 3: modelview1=modelView*invT1*R1*T1line 5: modelView2=modelView1*T2line 10: modelView3=modelView1*invT2*R2*T2line 12: modelView4=modelView3*Esc Thank you...
16 years, 1 month ago