14 years, 6 months ago
Highlights
In space, you don't necessarily advance in the direction that your spaceship is pointing, so yaw and pitch don't matter. Other than the position, you need a vector calle…
14 years, 6 months ago
Hi, I'm working on something like a space flight simulator. There is no gravity and no collisions in this simulator (for now). I've got the player's location_x, loca…
14 years, 6 months ago
15 years, 2 months ago
Hi, I'm building my terrain as a series blocks that get dynamically created as they come into view and destroyed as they go out of view. Each terrain block contains 64x64 =…
15 years, 2 months ago
Hi, I have an abstract class called gameResource. Several other classes extend this class, such as gameResourceTree and gameResourceGold. I'd like to have one single functio…
15 years, 2 months ago
Latest Activity
See all in DiscussionsIn space, you don't necessarily advance in the direction that your spaceship is pointing, so yaw and pitch don't matter. …
14 years, 6 months ago
Hi, I'm working on something like a space flight simulator. There is no gravity and no collisions in this simulator …
14 years, 6 months ago
How are you going to use this HashMap? If you can show us how you plan to use this collection, …
15 years, 2 months ago