15 years, 8 months ago
Highlights
Thanks for the help. So there is no better way than reuploading the texture if I don't use shaders?
15 years, 8 months ago
15 years, 9 months ago
Here is what I need to acheive: 1. I have a texture who's size is equal to the viewport size. 2. I need to be able to change large amounts of individual pixels(software calc…
15 years, 8 months ago
I am using point sprites and I would like to know how to scale them properly according to viewport size. I was thinking maybe drawing them on a different buffer and then stretch…
15 years, 9 months ago
Will using glVertex3s instead of glVertex3f reduce the size of my display list? since glVertex3s uses shorts which are 16bits and glVertex3f uses floats with are 32bits...
15 years, 9 months ago
Latest Activity
See all in DiscussionsThanks for the help. So there is no better way than reuploading the texture if I don't use shaders?
15 years, 8 months ago
Here is what I need to acheive: 1. I have a texture who's size is equal to the viewport size. …
15 years, 8 months ago
I am using point sprites and I would like to know how to scale them properly according to viewport size. …
15 years, 9 months ago