16 years ago
Highlights
Thanks for all the responses! Things are becoming a bit clearer for me.Effects don't appeal to me since the break any kind of GAL pipeline which branches off into more API-speci…
16 years ago
I've been wanting to write an engine with both an OpenGL and an Directx path (primarily DX10 and OGL 2/3). Having programmed OpenGL for a long time I'm having some problems crea…
16 years ago