12ย years, 9ย months ago
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Community contributions featuredThanks for the alternative! Your method actually looks faster. (While we're here, would anyone mind reassuring me that this HLSL code to calculate the normal from the heightfielโฆ
12ย years, 9ย months ago
Hi all. I've been using item templates with a custom build tool and it's working fine. However, the item template only gets applied if I select "Create New Item". Ideally I wantโฆ
12ย years, 9ย months ago
(solved) Hi all, I'm working on normal mapping for my terrain. My terrain system calculates a normal map on the fly when a heightmap is loaded (or generated), which meansโฆ
12ย years, 9ย months ago
13ย years, 2ย months ago
I've been looking through the DXGI_FORMAT so I can familiarise myself with everything D3D11 has to offer. Now I have a few questions about some of the formats I didn't understanโฆ
12ย years, 11ย months ago
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See all in DiscussionsHi all. I've been using item templates with a custom build tool and it's working fine. However, the item template โฆ
12ย years, 9ย months ago
Thanks for the alternative! Your method actually looks faster. (While we're here, would anyone mind reassuring me that this HLSL โฆ
12ย years, 9ย months ago
(solved) Hi all, I'm working on normal mapping for my terrain. My terrain system calculates a normal map on โฆ
12ย years, 9ย months ago