16 years ago
Highlights
16 years ago
Hi,I'm quite new to SlimDX and DirectX 10 and I stumbled upon a problem. Up to now I used Vertex Buffers to store and render things (a single triangle actually). Out of interest…
16 years ago
You might want to have a look at DXUtil, which, as far as I know, includes camera logic. However, I'm pretty sure that implementing the camera yourself will be the fastest solut…
16 years ago