15 years, 11 months ago
Highlights
Thank you for reply, karwosts!I never thought of using vec4 such way...I fixed my shader as you say, and run my App.Yes, then the limit becomes 508.#define MAX_BALLS 508uniform…
15 years, 11 months ago
Hi GameDev,I am currently implementing 2D metaBalls.It woks nicely so far. But I notice strange things.When I increase the size of uniform array from 169 to 170,suddenly the FPS…
16 years ago