15 years, 11 months ago
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15 years, 11 months ago
15 years, 11 months ago
I've developed a simple MD2 Loader and I draw the model using vertex and normal array.Now I'm trying to apply a single texture to the model using texture coordinates array.The m…
15 years, 11 months ago
Hi to all.I've developed a simple MD2 loader to learn OpenGL.I'm trying to render the model using immediate mode and then vertex arrays. I've encountered a strange problem using…
15 years, 11 months ago
I've solved the problem!I've found the solution on "OpenGL Super Bible 4th Edition" source code. I've adapted the code to my need and I came up with a simple utility class:…
15 years, 11 months ago
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See all in DiscussionsI've solved the problem!I've found the solution on "OpenGL Super Bible 4th Edition" source code. I've adapted the code to …
15 years, 11 months ago
Ok I think I've got it now.I've simply multiplied the number of vertices by 3.Same thing for the normal vertices.for …
15 years, 11 months ago
Hi, karwosts! I did what you said and I wrote down some variables:Number of faces: 12Number of vertices: 8Number of …
15 years, 11 months ago