15 years, 6 months ago
Highlights
For D3DX there's D3DXVec3Project and D3DXVec3Unproject, to go from world coords to screencords and screencoords to world coords. For XNAMath the functions are called XMVecto…
15 years, 6 months ago
Hi guys I'm, coding a 3D top down shooter and I want the player to fire in a direction relative to where the mouse and avatar are in screen space. I thought once I have the…
15 years, 6 months ago
15 years, 11 months ago
Hi everyoneI'm a first time poster and I am having problems initialising my car class.I am trying to implement the "serializedvehicledemo" from the havok demos into my direct X…
15 years, 11 months ago
Thanks for the reply,Sorry, by break I mean I get an Unhandled exception.and no, physicsdata is not non-Null it is still 0x00000000. This I was already awear of and I beleive to…
15 years, 11 months ago
Latest Activity
See all in DiscussionsFor D3DX there's D3DXVec3Project and D3DXVec3Unproject, to go from world coords to screencords and screencoords to world coords. For XNAMath …
15 years, 6 months ago
Hi guys I'm, coding a 3D top down shooter and I want the player to fire in a direction relative …
15 years, 6 months ago
Thanks for the reply,Sorry, by break I mean I get an Unhandled exception.and no, physicsdata is not non-Null it is …
15 years, 11 months ago