15 years, 11 months ago
Highlights
I keep my keyboard input in my main.void Keyboard_Input(){if(GetKeyState('W') & 0x80){objCamera.Move_Camera( CAMERASPEED);}if(GetKeyState('S') & 0x80){objCamera.Move_Cam…
15 years, 11 months ago
I am working on a game. And i have got my jumping physics down. The only problem is that the user has to keep the button pressed or it wont finish. If i replace my "if…
15 years, 11 months ago
Latest Activity
I keep my keyboard input in my main.void Keyboard_Input(){if(GetKeyState('W') & 0x80){objCamera.Move_Camera( CAMERASPEED);}if(GetKeyState('S') & 0x80){objCamera.Move_Camera(-CAMERASPEED);}if(G
15 years, 11 months ago
I am working on a game. And i have got my jumping physics down. The only problem is that the …
15 years, 11 months ago