I have a vector 3 (x,y,z) 1D dynamic array full of vertex positions. How would I return the y value at a given x and z coordinate? Using C++ and compiling in Visual Studio 2008
15 years, 5 months ago
I have a vector 3 (x,y,z) 1D dynamic array full of vertex positions. How would I return the y value at a given x and z coordinate? Using C++ and compiling in Visual Studio 2008
15 years, 5 months ago
My question: How would I go about ordering my octrees so they render away from the camera from front to back. Its for Occlusion Culling. Should I do something along the lines of…
15 years, 5 months ago
15 years, 11 months ago
15 years, 11 months ago
Hey,I was wondering if someone could point me towards some good literature on winsock programming or some good tutorials.In particular i'm wondering how to only run th…
15 years, 11 months ago
I have a vector 3 (x,y,z) 1D dynamic array full of vertex positions. How would I return the y value …
15 years, 5 months ago
My question: How would I go about ordering my octrees so they render away from the camera from front to …
15 years, 5 months ago
Hey,I was wondering if someone could point me towards some good literature on winsock programming or some good tutorials.In particular …
15 years, 11 months ago
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