14 years, 7 months ago
Highlights
Community contributions featuredActually, I've decided to abandon quadtrees and use a SAP(Sweep and Prune) method. Sadly, most articles I've read the authors were more indent on showing off their intel…
14 years, 7 months ago
14 years, 7 months ago
I have created a quadtree that I use to sort entities in my game's world. They are designed to have an extra list pointer used for a shortcut during more accurate collision…
14 years, 8 months ago
I was working on a job(settin' fence post) and this guy had a Compaq on his back deck. It seams it has been rained on because there is a little rust and a few webs in it. Bu…
15 years, 1 month ago
First, let me explain what I'm trying to accomplish. I just bough a new Android phone. Mmmkay. I downloaded a few of the 3D games and I'm impressed with one in particula…
15 years, 3 months ago
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See all in DiscussionsActually, I've decided to abandon quadtrees and use a SAP(Sweep and Prune) method. Sadly, most articles I've read the authors …
14 years, 7 months ago
I was also decribing a possible solution using arrays. My quadtree is fixed in size and depth. 2048x1024x512x256 or something …
14 years, 7 months ago
Yeah... sorry. I get that all the time where I try to read a description and can't understand it or …
14 years, 7 months ago