15 years, 10 months ago
Highlights
15 years, 10 months ago
Quote:Original post by V-manPerhaps it has to do with the number of indices and vertices in each gldrawrangeelements call. Perhaps it is the vertex and normal format. Perhaps yo…
15 years, 10 months ago
This is a repost of this thread from the main NVIDIA graphic drivers forum (non-developer) :http://forums.nvidia.com/index.php?showtopic=187087&st;=0&p;=1154303&fromsearch;=1&#e…
15 years, 10 months ago
Quote:Original post by karwostsHave you considered to check out NVIDIA PerfSDK or NVIDIA glExpert? I haven't used it much, but it looks like it has some performance monitoring t…
15 years, 10 months ago
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Quote:Original post by V-manPerhaps it has to do with the number of indices and vertices in each gldrawrangeelements call. Perhaps …
15 years, 10 months ago
Quote:Original post by karwostsHave you considered to check out NVIDIA PerfSDK or NVIDIA glExpert? I haven't used it much, but …
15 years, 10 months ago
This is a repost of this thread from the main NVIDIA graphic drivers forum (non-developer) :http://forums.nvidia.com/index.php?showtopic=187087&st;=0&p;=1154303&fromsearch;=1&#entry1154303Hello,I'm in
15 years, 10 months ago