ive spent hours googling around trying to find wth it doesnt work...i load a texture usingint loadTexture ( char *filename ) { GLuint retval; SDL_Surface *sdlimage; void *raw; i…
15 years, 11 months ago
ive spent hours googling around trying to find wth it doesnt work...i load a texture usingint loadTexture ( char *filename ) { GLuint retval; SDL_Surface *sdlimage; void *raw; i…
15 years, 11 months ago
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