14 years ago
Highlights
14 years ago
14 years ago
I'm programming a game in C++, and I've decided to integrate Lua into it to separate several parts of the game. Currently my ideas of implementing it is to create a Scri…
14 years ago
Hey guys. I'm writing a game that has to take into account fullscreen and windowed modes. I'm basically using a fullscreen borderless window for the fullscreen mode. Wha…
14 years, 1 month ago
Hello GD! This is my first post here, nice to meet you all! Currently I'm taking baby steps into DirectX, and I have a question that I'm not sure if it fits into this forum...so…
15 years, 9 months ago
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See all in Discussions(Is there an edit post option here?) Just to be clear, currently all of my game states are implemented as …
14 years ago
Thanks guys for the kind replies and suggestions. Another question, say I want to use Lua to configure my game …
14 years ago
So assuming I use the singleton implementation, I will have to set up a loop to call luaL_dofile for each …
14 years ago