13 years, 4 months ago
Highlights
Community contributions featuredThanks for the reply. I setup this position r1bqkb1r/1p1p1ppp/p1n1p1n1/4P3/2B5/2N2N2/PP3PPP/R1BQR1K1 b kq - 0 9 In the first round, I didnot search in QSearch as t…
13 years, 4 months ago
13 years, 4 months ago
I have coded a chess engine in C# which has no sophisticated features. I have just done with mate detection and some crude static evaluation. I am trying to make it UCI compatib…
13 years, 4 months ago
Hi all, I have written a chess program using bit boards in C# and almost done with move generation(Castling still incomplete). I have also written a PERFT function…
13 years, 9 months ago
Hi all, I am facing some speed(performance) issues while generating moves for connect 4. Perviously I wrote simple nested for-loops to generate the moves now I tried to convert…
14 years, 3 months ago
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See all in DiscussionsThanks for the reply. I setup this position r1bqkb1r/1p1p1ppp/p1n1p1n1/4P3/2B5/2N2N2/PP3PPP/R1BQR1K1 b kq - 0 9 In the first round, …
13 years, 4 months ago
Thanks for replying. Can you comment on the speed of the engine when it take max 30 secs to play …
13 years, 4 months ago
Hi alvaro, thanks for replying. I implemented the move logic without considering 3 move repetitions which is going to be …
13 years, 4 months ago