14 years, 8 months ago
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14 years, 8 months ago
I would try what you said, but matters have somehow gotten even worse. Whenever I create a sprite, all rendering stops. I have generic functions for boxes and lines that stop wo…
14 years, 8 months ago
I am having trouble with SDL keyboard inputs. I know how the event polling works (key presses and releases only happen once), so I chose to keep track of key states in a vector…
14 years, 8 months ago
I need to use a Framebuffer object in my current project and I have never worked with them before. I read several tutorials, and the help provided here: http://www.opengl.org/wi…
14 years, 8 months ago
Game Play Video! A long time work in progress, A Shapians Tale, has released its first successful C++ based networking demo. The demo and the game concept are both developed…
15 years, 2 months ago
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See all in DiscussionsI am having trouble with SDL keyboard inputs. I know how the event polling works (key presses and releases only …
14 years, 8 months ago
I would try what you said, but matters have somehow gotten even worse. Whenever I create a sprite, all rendering …
14 years, 8 months ago
Ok, I am pretty sure my problem is in fact the sdl code at this point, I tried saving a …
14 years, 8 months ago