3D planetary engine for seamless planet rendering from space down to the surface. Can use arbitrary resolution of elevation data, refining it to centimeter resolution using frac…
10 years, 8 months ago
3D planetary engine for seamless planet rendering from space down to the surface. Can use arbitrary resolution of elevation data, refining it to centimeter resolution using frac…
10 years, 8 months ago
My goal is to remake the counter strike recoil feel, especially for automatic guns, and I'm having an hard time. I was told on math.stackexchange with this function https://…
14 years, 6 months ago
I made an app from scratch with Ogre3D, and I'd like to integrate only collisions using bullet physics. I understand I need to create btCollisionObject, add a shape to it (l…
14 years, 8 months ago
15 years, 7 months ago
You should ask at Ogre forum, there are several topics about it, e.g.: http://www.ogre3d.or...ic.php?p=304338 Well I finally did it... now the beam is a little choppy because of…
15 years, 7 months ago
[font="Tahoma"] I'm trying to do a laser beam effect.with Ogre, apparently the best way to do that is to use a BillboardChain. I don't know how to use this cla…
15 years, 7 months ago
3D planetary engine for seamless planet rendering from space down to the surface. Can use arbitrary resolution of elevation data, …
10 years, 8 months ago
My goal is to remake the counter strike recoil feel, especially for automatic guns, and I'm having an hard time. …
14 years, 6 months ago
I made an app from scratch with Ogre3D, and I'd like to integrate only collisions using bullet physics. I understand …
14 years, 8 months ago
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