15 years, 5 months ago
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15 years, 5 months ago
15 years, 5 months ago
I need help on this one. I don't understand why I'm getting this error. Vertex shader function usage (D3DDECLUSAGE_NORMAL,0) does not have corresponding usage in the cur…
15 years, 5 months ago
Hi, I posted this question a few days ago in game programming forum, but I'm stuck again so hopefully some of you guys here can help. I need to animate many objects at the s…
15 years, 6 months ago
I'm trying to implement simple physics on the graphics card, is it possible to put the physics equations into a vertex or pixel shader? Will it be faster then doing it on th…
15 years, 6 months ago
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See all in DiscussionsYes, float4 is certainly a type you can use. Internally I believe GPU's used to represent all variables as float4, …
15 years, 5 months ago
Wouldn't you be better off just storing your matrix as 4 float4's? I believe all those float3's get expanded into …
15 years, 5 months ago
Are you sure that's the vertex declaration that's set on the device when you draw with that shader? You can …
15 years, 5 months ago