13 years, 10 months ago
Highlights
Hey Neglected, Thanks for your reply, the component method seems to be working very well for me! Good insight, mate.
13 years, 10 months ago
13 years, 10 months ago
I'm currently refactoring. I want my camera to follow a player, rather than being completely detached in third-person. Goal: Allow a third-person camera while reserving the…
13 years, 10 months ago
Hey, Perhaps you know where to find some test data for Quaternion rotations. I'm writing some JUnit test cases for my Quaternion class and would like to find some input/outp…
15 years, 8 months ago
Hey, I'm attempting to enable lighting on Android, OpenGL ES 1.x, right now, only on the Android Emulator. I've successfully imported some OBJs into a scene and rendered…
15 years, 9 months ago
Latest Activity
See all in DiscussionsHey Neglected, Thanks for your reply, the component method seems to be working very well for me! Good insight, mate.
13 years, 10 months ago
Fabulous! This is my current approach. It seems sustainable. Is it common? Much appreciated.
13 years, 10 months ago
I'm currently refactoring. I want my camera to follow a player, rather than being completely detached in third-person. Goal: Allow …
13 years, 10 months ago