12 years, 1 month ago
Highlights
This can happen if you've accidentally targeted a different architecture from the one you're running, so give the project settings a check. You could be building a 64-bit binary…
12 years, 1 month ago
I'm trying to load a font from a buffer using AddFontMemResourceEx and then creating a D3D font with D3DXCreateFont. This works fine on every platform except Windows X…
12 years, 4 months ago
13 years, 1 month ago
Its probably better to not protect the programmer, and just document for them that these configurations should be avoided. I have to disagree entirely. Your code and the…
13 years, 1 month ago
13 years, 2 months ago
Latest Activity
See all in DiscussionsThis can happen if you've accidentally targeted a different architecture from the one you're running, so give the project settings …
12 years, 1 month ago
I'm trying to load a font from a buffer using AddFontMemResourceEx and then creating a D3D font with D3DXCreateFont. This works fine …
12 years, 4 months ago
Its probably better to not protect the programmer, and just document for them that these configurations should be avoided. …
13 years, 1 month ago