15 years, 1 month ago
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Community contributions featuredOn second thought I realized all the problems I had run into were problems in the first approach too. Mainly how to save objects that had been unloaded but not saved by the play…
15 years, 1 month ago
15 years, 1 month ago
I'm making a game taking place in a procedurally generated world. When the player starts a new game, they could create a new world, which currently creates a bunch of files…
15 years, 1 month ago
This is a very specific question, so maybe I can't provide you with enough information to help me solve the problem. It's an issue of triggers and events. I have trigger…
15 years, 2 months ago
I'm creating a game with randomly generated dungeons. They consist of several rooms the size of the screen, but right now they are completely empty except for the enemies wh…
15 years, 2 months ago
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See all in DiscussionsOn second thought I realized all the problems I had run into were problems in the first approach too. Mainly …
15 years, 1 month ago
I suppose you're right. I've been trying to implement the second option for a while now and keep running into …
15 years, 1 month ago
I'm making a game taking place in a procedurally generated world. When the player starts a new game, they could …
15 years, 1 month ago