I'm trying to implement the paper "Conformation Constraints for Efficient Viscoelastic Fluid Simulation": https://www.gmrv.es/Publications/2017/BGAO17/SA2017_BGAO.pdf In impleme…
7 years, 1 month ago
I'm trying to implement the paper "Conformation Constraints for Efficient Viscoelastic Fluid Simulation": https://www.gmrv.es/Publications/2017/BGAO17/SA2017_BGAO.pdf In impleme…
7 years, 1 month ago
I've been eyeing up this article for a little while - http://lab.polygonal.de/?p=239 My idea is to get a collision detection system working in AS3 based on a bitmap repre…
12 years, 7 months ago
13 years, 3 months ago
@ LorenzoGatti That was my instinct, too, which made me wonder as to the specifics of my implementation, and where I'd.. gotten it wrong. With constant forces such as the mouse…
13 years, 3 months ago
Hello! Copying this over from a post I made on tigsource, hopefully I can articulate my troubles sufficiently.. I've been working on a tile based game that might end up involvin…
13 years, 3 months ago
14 years, 6 months ago
I'm trying to implement the paper "Conformation Constraints for Efficient Viscoelastic Fluid Simulation": https://www.gmrv.es/Publications/2017/BGAO17/SA2017_BGAO.pdf In implementing eqn. 6, they solv
7 years, 1 month ago
I've been eyeing up this article for a little while - http://lab.polygonal.de/?p=239 My idea is to get a collision …
12 years, 7 months ago
@ LorenzoGatti That was my instinct, too, which made me wonder as to the specifics of my implementation, and where …
13 years, 3 months ago
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