13 years, 11 months ago
Highlights
Nobody can provide even a starting point? The method it's-self is the same as the one used here http://www.lighthouse3d.com/tutorials/view-frustum-culling/clip-space-approac…
13 years, 11 months ago
13 years, 11 months ago
Hello, I have been grappling with the Hartmann/Gribbs method of extracting the Frustum planes for some time now, with little success. There doesn't appear to be a "defi…
13 years, 11 months ago
I've recently been trying to dig up any technical information on how exactly the "Strategic Zoom" is implemented in Supreme Commander. I'm guessing that the ga…
14 years, 5 months ago
I'm having trouble sorting out the difference between Vertex Arrays and Vertex Buffer Objects in OpenGL. Tutorials on the web seem to use the terms interchangeably, which I…
15 years, 8 months ago
Latest Activity
See all in DiscussionsNobody can provide even a starting point? The method it's-self is the same as the one used here http://www.lighthouse3d.com/tutorials/view-frustum-culling/clip-space-approach-extracting-the-planes
13 years, 11 months ago
Applying the algorithm to just the Projection matrix (i.e. model and view matrices are identity) I get the Near and …
13 years, 11 months ago
Hello, I have been grappling with the Hartmann/Gribbs method of extracting the Frustum planes for some time now, with little …
13 years, 11 months ago