13 years ago
Highlights
Community contributions featured So, the only way I've gotten the scissor test to work is by calling flush immediately after I draw the sprite, but this wouldn't work with my text objects (on account of…
13 years ago
13 years, 1 month ago
Recently I've been finishing up clipping for my GUI, which is just now being tested. To clip something, I've been trying to use the scissor test in DX9, and I would need it to b…
13 years ago
I'm developing a GUI system for my game and I've been in the process of redoing all of the positional information for widgets and I've run into a problem. All widge…
13 years, 1 month ago
I'm currently working with DirectX 9 (specifically the 2D portion of it) and would like to draw sprites in front of each other in a particular order. I have tried drawing sp…
14 years, 1 month ago
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See all in Discussions So, the only way I've gotten the scissor test to work is by calling flush immediately after I draw …
13 years ago
Recently I've been finishing up clipping for my GUI, which is just now being tested. To clip something, I've been …
13 years ago
Your problem lies in the fact that SetSize calls Update, so if you use these in each other …
13 years, 1 month ago