Hi, I'm looking for ballpark figures on the following. Any ideas would be appreciated: In terms of lines of code and CPU load, how much processing is needed to account for…
21 years, 1 month ago
Hi, I'm looking for ballpark figures on the following. Any ideas would be appreciated: In terms of lines of code and CPU load, how much processing is needed to account for…
21 years, 1 month ago
22 years, 2 months ago
Either way works fine, but one advantage of using the ortho matrix is that you can use the matrix to scale things in interesting ways. For instance, you can specify vertex…
22 years, 2 months ago
22 years, 3 months ago
This might negate some of the benefits of dealing with YUV, but what if you did the following:Tell DX you want an RGB texture. Write your values into the channels of the RGB tex…
22 years, 3 months ago
22 years, 3 months ago
Hi, I'm looking for ballpark figures on the following. Any ideas would be appreciated: In terms of lines of code …
21 years, 1 month ago
Either way works fine, but one advantage of using the ortho matrix is that you can use the matrix to …
22 years, 2 months ago
This might negate some of the benefits of dealing with YUV, but what if you did the following:Tell DX you …
22 years, 3 months ago
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