14 years, 9 months ago
Highlights
mrjones ill try that. I went away from the immediate mode and implemented my own shader which worked. Attempting to use glMultMatrix with my shaodw matrix didn't work either…
14 years, 9 months ago
I have started using GLM math library. But i have the following problems. Why can't i do the matrix multiplication in the C++ code? There seems to be a difference between th…
14 years, 9 months ago
15 years, 8 months ago
Hallo After finally having gotten my head wrapped around OpenGL 3.0 and the removal of immediate mode im looking for a book. I would like something on how to design and structur…
15 years, 8 months ago
Hey You can use the QueryPerformanceCounter and QueryPerformanceFrequency calls on windows to get timings. This site got a nice code example. http://cplus.about.com/od/howtodoth…
15 years, 8 months ago
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See all in Discussionsmrjones ill try that. I went away from the immediate mode and implemented my own shader which worked. Attempting to …
14 years, 9 months ago
I have started using GLM math library. But i have the following problems. Why can't i do the matrix multiplication …
14 years, 9 months ago
Hey You can use the QueryPerformanceCounter and QueryPerformanceFrequency calls on windows to get timings. This site got a nice code …
15 years, 8 months ago