I am developing a game on Xcode 4 with opengl es on ipad. I am getting a low fps ,i tried to run it with performance tools --- "opengl es analyzer" that comes with xco…
15 years, 4 months ago
I am developing a game on Xcode 4 with opengl es on ipad. I am getting a low fps ,i tried to run it with performance tools --- "opengl es analyzer" that comes with xco…
15 years, 4 months ago
15 years, 8 months ago
15 years, 8 months ago
15 years, 8 months ago
I m using multisampling as per link http://developer.apple.com/library/ios/#documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/WorkingwithEAGLContexts/WorkingwithEAGLC…
15 years, 8 months ago
[font=Arial,]I have set up a frustum with fov=60, near=0.1,far=500,aspect ratio=3/2 yet it isn`t coming nice--my object appears to be compressed on far side.suggest something th…
15 years, 8 months ago
I am developing a game on Xcode 4 with opengl es on ipad. I am getting a low fps ,i …
15 years, 4 months ago
I m using multisampling as per link http://developer.apple.com/library/ios/#documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/WorkingwithEAGLContexts/WorkingwithEAGLContexts.html but when i
15 years, 8 months ago
[color=#3c00da][color=#420082]that is not the problem here is the frustum that comes out after calculating [color=#3c00da][color=#420082]glFrustumf[color=#000000](-.03125[color=#000000], .03125[color=
15 years, 8 months ago
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