15 years, 8 months ago
Highlights
Check your second argument to glVertexAttribPointer, I think you have misinterpreted it. size Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, o…
15 years, 8 months ago
Hey, just starting to work with openGL so I might be making a very stupid mistake. I'm using glDrawArrays and glVertexAttribPointer to draw primitives from an array that has…
15 years, 8 months ago
Latest Activity
Check your second argument to glVertexAttribPointer, I think you have misinterpreted it. size Specifies the number of components per generic …
15 years, 8 months ago
Hey, just starting to work with openGL so I might be making a very stupid mistake. I'm using glDrawArrays and …
15 years, 8 months ago