15 years, 6 months ago
Highlights
15 years, 6 months ago
It could be done with CScriptBuilder but if we can take over the construction and filtering of the AST we can get better integration with cleaner code. Let's do a comparison…
15 years, 6 months ago
as_callfunc_x64_gcc.cpp does not compile correctly. The following output is produced using "angelscript/projects/gnuc macosx/makefile": mkdir obj c++ -g -Wall -fPIC -a…
15 years, 7 months ago
One reason could be that you want your game designers or level editors to be able to affect game changes without having to learn programming, while still maintaining the power o…
15 years, 6 months ago
15 years, 7 months ago
Latest Activity
See all in DiscussionsIt could be done with CScriptBuilder but if we can take over the construction and filtering of the AST we …
15 years, 6 months ago
One reason could be that you want your game designers or level editors to be able to affect game changes …
15 years, 6 months ago
Another option would be to allow user-supplied parsers (possibly even written in AngelScript as a module) instead of the standard …
15 years, 7 months ago