15 years, 7 months ago
Highlights
Check the collision sample, Samples/C++/Misc/Collision in the SDK. The following page lists the available functions at the bottom: Collision Sample I don't think there's…
15 years, 7 months ago
15 years, 7 months ago
Howdy Folks, I've been searching for a few days for an answer to this with no avail. It seems in DirectX 11, there are no more meshes, nor can I unproject from screenspace t…
15 years, 7 months ago
15 years, 7 months ago
You can make ray/triangle or ray/bounding box tests. I am not sure for DirectX 11, but in 9 for ray/triangle you can use D3DXIntersect function and for ray/bounding box - D3DXBo…
15 years, 7 months ago
Latest Activity
See all in DiscussionsCheck the collision sample, Samples/C++/Misc/Collision in the SDK. The following page lists the available functions at the bottom: Collision Sample …
15 years, 7 months ago
You can make ray/triangle or ray/bounding box tests. I am not sure for DirectX 11, but in 9 for ray/triangle …
15 years, 7 months ago
You can certainly unproject, if your matrices support it. What API do you use for them? XNAMath that comes with …
15 years, 7 months ago