15 years, 7 months ago
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V-man, Is there a way to do it without changing position0? I'm new to this so I don't know how to get the transformations made by the gluLookAt so I can apply them to th…
15 years, 7 months ago
15 years, 7 months ago
I've been trying different solutions to this I've found in all types of forums and just can't get it to work right for some reason. I can get lights to work fine, bu…
15 years, 7 months ago
15 years, 7 months ago
Taking out glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); makes everything get the same amount of light no matter where its at. Leaving it in i have light in 1 area and da…
15 years, 7 months ago
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See all in DiscussionsV-man, Is there a way to do it without changing position0? I'm new to this so I don't know how …
15 years, 7 months ago
Taking out glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); makes everything get the same amount of light no matter where its at. Leaving it in …
15 years, 7 months ago
I'd tried both of those so maybe my issues in a different area of code? void lighting() { GLfloat roomambient[] …
15 years, 7 months ago