15 years, 5 months ago
Highlights
I initially thought about a gesture system specifically for a fighter game, which is why I didn't refer to that genre when responding to your claim that any game can be adap…
15 years, 5 months ago
15 years, 5 months ago
Touch screens as a all-encompassing user interface is a relatively new concept in game design, and is only now beginning to be taken seriously with the advent of smart-phone gam…
15 years, 5 months ago
I'm currently developing a fighting game for the iPhone in my spare time, and I have most of the kinks in the basic engine worked out. Before I proceed with developing the m…
15 years, 5 months ago
I've been working on a fighting game for the iPhone for the past couple of weeks as my first major programming project past simple stuff like tic-tac-toe. I've created t…
15 years, 6 months ago
Latest Activity
See all in DiscussionsI initially thought about a gesture system specifically for a fighter game, which is why I didn't refer to that …
15 years, 5 months ago
Well here are some of the problems I thought of using an FPS game as an example, though similar ideas …
15 years, 5 months ago
Touch screens as a all-encompassing user interface is a relatively new concept in game design, and is only now beginning …
15 years, 5 months ago