15 years ago
Highlights
Thanks Daniel but my question was regarding the performance of these management systems rather than the implementations. My texture manager class works fine and is similar to th…
15 years ago
15 years ago
Hello all, I have a question regarding the organization and management of certain Direct3D10 features for a somewhat larger scale project. In my current personal project, my app…
15 years ago
15 years ago
So the steps that need to be taken are: 1. Initialize an instance of ID3DX10Font. This interface stores all of the properties of a particular font in your application [font=&quo…
15 years ago
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See all in DiscussionsThanks Daniel but my question was regarding the performance of these management systems rather than the implementations. My texture manager …
15 years ago
Hello all, I have a question regarding the organization and management of certain Direct3D10 features for a somewhat larger scale …
15 years ago
So the steps that need to be taken are: 1. Initialize an instance of ID3DX10Font. This interface stores all of …
15 years ago