11 years, 10 months ago
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11 years, 10 months ago
11 years, 10 months ago
Hi, I'm currently writing AI for a 2-player (non-deterministic, perfect information, asymmetrical) boardgame. I've successfully used Negamax and Expectimax before, but fo…
11 years, 11 months ago
Interesting. Thanks for that tid-bit, I'll see if I can use this somehow. Here's the game that I've made: http://www.heroicage.org/issues/13/ashton.php it's cal…
11 years, 10 months ago
You realize that trick changes the probability distribution you are sampling from, right? Of course a large increase in speed might make it worth it. In order to make your progr…
11 years, 10 months ago
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See all in DiscussionsInteresting. Thanks for that tid-bit, I'll see if I can use this somehow. Here's the game that I've made: http://www.heroicage.org/issues/13/ashton.php it's …
11 years, 10 months ago
You realize that trick changes the probability distribution you are sampling from, right? Of course a large increase in speed …
11 years, 10 months ago
You can't leave us like that... What was the improvement? Here is a link to the paper: http://www.aot.tu-berlin.de/fileadmin/files/lehre/diplomarbeit/BA_Barbara_Konz.pdf The improvement …
11 years, 10 months ago