10 years, 9 months ago
Highlights
Community contributions featuredI'd buffer by default and use a visual cue animation (or at least pose) to indicate when the player has a jump buffered. Perhaps by timing the button press closer to landing the…
10 years, 9 months ago
10 years, 11 months ago
I voted yes and no. I don't think zombies are any less relevant a game genre, it's the experiences had with them that are getting old and the characters that are surviving that…
10 years, 11 months ago
11 years, 1 month ago
This takes you away from a dialogue system per say but I've been playing with the idea of an icon based language. Many RTS use icons for most everything anyways so much of the c…
11 years, 1 month ago
Latest Activity
See all in DiscussionsI'd buffer by default and use a visual cue animation (or at least pose) to indicate when the player has …
10 years, 9 months ago
I voted yes and no. I don't think zombies are any less relevant a game genre, it's the experiences had …
10 years, 11 months ago
This takes you away from a dialogue system per say but I've been playing with the idea of an icon …
11 years, 1 month ago