13 years, 9 months ago
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Community contributions featured13 years, 9 months ago
I would just have player hired NPC merchants. They could charge money % of the value players placed on the goods they are selling or a baseline merchant fee. If you don't pay th…
13 years, 9 months ago
Co-operative societies. Do you think it would be possible to implement this successfully in an MMO? Note: This concept does not remove the ability for players to buy/sell/trade…
13 years, 10 months ago
Player types: Innocent Criminal Faction Member Basic Gameplay in regards to types: By default players are innocent civilians. If a player commits a crime, stealing from a player…
14 years, 1 month ago
A while back I tried creating a thread, although I did very poorly at the time, to explain a co-operative economy where NPCs do not buy or sell anything. Players would harvest/c…
13 years, 9 months ago
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See all in DiscussionsI would just have player hired NPC merchants. They could charge money % of the value players placed on the …
13 years, 9 months ago
A while back I tried creating a thread, although I did very poorly at the time, to explain a co-operative …
13 years, 9 months ago
What if you eradicated all merchant NPCs from an MMORPG? If you got rid of every single NPC, …
13 years, 9 months ago