14 years, 5 months ago
Highlights
Thanks again ApochPiQ, the thing is that this is a test.. they have give me a non working game that needs to be repair. I get stuck into this point... everything is working well…
14 years, 5 months ago
14 years, 5 months ago
After new ways of usage the debugger explained by a friend and in here.. I think I found the problem, but i dunno yet the solution.. [attachment=8526:mContact.jpg] Any ideas, cl…
14 years, 5 months ago
Sorry i need fresh ideas I duno where to go, stuck in here for a big while. Is this expresion wrong? [attachment=8494:lives.jpg] or maybe this? [attachment=8495:matrix.jpg] any…
14 years, 5 months ago
Sorry I just realize that it's better and simple to use windows msg instead of direct input.. Any good tutorial or reference Thanks
14 years, 5 months ago
Latest Activity
See all in DiscussionsThanks again ApochPiQ, the thing is that this is a test.. they have give me a non working game that …
14 years, 5 months ago
#include "Entity.h" #include <wchar.h> #include "float.h" #include "Graphics/RenderItem.h" using Sfas::Game::Entity; Entity::Entity( int id ) : m_Position( 0.0f, 0.
14 years, 5 months ago
Entity::Entity( int id ) : m_Position( 0.0f, 0.0f, 0.0f ), m_Velocity( 0.0f, 0.0f, 0.0f ), m_Acceleration( 0.0f, 0.0f, 0.0f ), …
14 years, 5 months ago