Hi there. I would like to optimize the double buffer rendering system I made in win32 c++ programming with gdi+. So far I created an offscreen static bitmap surface and a globalโฆ
13ย years, 7ย months ago
Hi there. I would like to optimize the double buffer rendering system I made in win32 c++ programming with gdi+. So far I created an offscreen static bitmap surface and a globalโฆ
13ย years, 7ย months ago
14ย years, 5ย months ago
it works fine now, thanks!!
14ย years, 5ย months ago
14ย years, 8ย months ago
Hi there! I'm programming in C++ - Win32 exe application environment. My exe makes use of OpenGL and glew, so it needs glew32.dll to be in System folder or in the same dโฆ
14ย years, 5ย months ago
Hi! I'm pretty new to OpenGL. I'd like to draw a line with a color gradient ranging from red to blue, but i can't give a color to my always-white vertices! Iโฆ
14ย years, 5ย months ago
Hi there. I would like to optimize the double buffer rendering system I made in win32 c++ programming with gdi+. โฆ
13ย years, 7ย months ago
it works fine now, thanks!!
14ย years, 5ย months ago
Hi there! I'm programming in C++ - Win32 exe application environment. My exe makes use of OpenGL and glew, so โฆ
14ย years, 5ย months ago
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