11 years, 11 months ago
Highlights
Eh, your code actually looks pretty slick, considering you're doing GUI programming. Also, the "established libraries" for GUIs are notoriously bulky, so hand-rolling a solution…
11 years, 11 months ago
13 years, 10 months ago
Hello, I need to learn the proper usage for glClearBufferData for an application I'm creating. I've looked at the official documentation... which isn't very descript…
13 years, 10 months ago
Hello, I have a problem of which I couldn't seem to find any advice of on Google. I'm using a tileset creator (Tiled) for my game, which takes images and splits them up…
13 years, 10 months ago
I'm making my own polygon class for a game I'm making. However, whenever I try to apply rotation to 'em, it shrinks the entire polygon. After around 1000 rotations t…
14 years, 4 months ago
Latest Activity
See all in DiscussionsEh, your code actually looks pretty slick, considering you're doing GUI programming. Also, the "established libraries" for GUIs are notoriously …
11 years, 11 months ago
Hello, I need to learn the proper usage for glClearBufferData for an application I'm creating. I've looked at the official …
13 years, 10 months ago
Ah well that makes sense. Although I thought UVs were only for supplying corners.
13 years, 10 months ago