12 years, 9 months ago
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Community contributions featuredSure it can be done. I assume you don't have control of the process that owns that handle, so what you'll be needing is 1) a strategy to get your own code running inside t…
12 years, 9 months ago
12 years, 9 months ago
You're going about this the wrong way. You can reduce the screen resolution and use your graphics at their current size, orscale your graphics up as part of the resource loading…
12 years, 9 months ago
13 years, 3 months ago
for(int i = 1; i <= counter; ++i){ if(player.getHDir() == 1) // '1' means the player is facing to the right { bulletX += bulletSpeed; } else { bulletX -= bulletSpeed;…
13 years, 3 months ago
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See all in DiscussionsSure it can be done. I assume you don't have control of the process that owns that handle, so what …
12 years, 9 months ago
You're going about this the wrong way. You can reduce the screen resolution and use your graphics at their current …
12 years, 9 months ago
for(int i = 1; i <= counter; ++i){ if(player.getHDir() == 1) // '1' means the player is facing to …
13 years, 3 months ago